Question
Design your implementation of the circular queue. The circular queue is a linear data structure in which the operations are performed based on FIFO (First In First Out) principle and the last position is connected back to the first position to make a circle. It is also called “Ring Buffer”.
One of the benefits of the circular queue is that we can make use of the spaces in front of the queue. In a normal queue, once the queue becomes full, we cannot insert the next element even if there is a space in front of the queue. But using the circular queue, we can use the space to store new values.
Your implementation should support following operations:
- MyCircularQueue(k): Constructor, set the size of the queue to be k.
- Front: Get the front item from the queue. If the queue is empty, return -1.
- Rear: Get the last item from the queue. If the queue is empty, return -1.
- enQueue(value): Insert an element into the circular queue. Return true if the operation is successful.
- deQueue(): Delete an element from the circular queue. Return true if the operation is successful.
- isEmpty(): Checks whether the circular queue is empty or not.
- isFull(): Checks whether the circular queue is full or not.
Example:
MyCircularQueue circularQueue = new MyCircularQueue(3); // set the size to be 3
circularQueue.enQueue(1); // return true
circularQueue.enQueue(2); // return true
circularQueue.enQueue(3); // return true
circularQueue.enQueue(4); // return false, the queue is full
circularQueue.Rear(); // return 3
circularQueue.isFull(); // return true
circularQueue.deQueue(); // return true
circularQueue.enQueue(4); // return true
circularQueue.Rear(); // return 4
Solution
TODO
Code
class MyCircularQueue {
int[] buffer;
int k;
int rear;
int front;
/** Initialize your data structure here. Set the size of the queue to be k. */
public MyCircularQueue(int k) {
buffer = new int[k];
this.k = k;
front = 0;
rear = -1;
}
/** Insert an element into the circular queue. Return true if the operation is successful. */
public boolean enQueue(int value) {
if(isFull()) return false;
rear++;
buffer[idx(rear)] = value;
return true;
}
/** Delete an element from the circular queue. Return true if the operation is successful. */
public boolean deQueue() {
if(isEmpty()) return false;
front++;
return true;
}
/** Get the front item from the queue. */
public int Front() {
if(isEmpty()) return -1;
return buffer[idx(front)];
}
/** Get the last item from the queue. */
public int Rear() {
if(isEmpty()) return -1;
return buffer[idx(rear)];
}
/** Checks whether the circular queue is empty or not. */
public boolean isEmpty() {
return rear < front;
}
/** Checks whether the circular queue is full or not. */
public boolean isFull() {
return rear - front == k-1;
}
private int idx(int i) {
return i % k;
}
}
/**
* Your MyCircularQueue object will be instantiated and called as such:
* MyCircularQueue obj = new MyCircularQueue(k);
* boolean param_1 = obj.enQueue(value);
* boolean param_2 = obj.deQueue();
* int param_3 = obj.Front();
* int param_4 = obj.Rear();
* boolean param_5 = obj.isEmpty();
* boolean param_6 = obj.isFull();
*/
Performance
TODO